A Robot Named Fight is developed solely by Matt Bitner. A self-taught programmer and pixel artist, he learned to make games between shifts at a major pet supply company. He used this knowledge at a local mobile game studio for four years before dedicating himself to creating A Robot Named Fight full-time. He is responsible for the game's code, design, music, and art. He enjoys Super Metroid speed running, Dungeons & Dragons, and noise music.
If you like dying over, and over, and over, and over, and over, and over, and over, getting to almost the end of your speedrun and dying again, check out "A Robot Named Fight!"'s booth in the Video Game room. http://www.arobotnamedfight.com/