Welcome to Aegis X Youmacon 2024!
Please note that you will need to purchase a Youmacon 2024 badge to enter any tournament!
The entry fee for all tournaments is free with your 2024 Youmacon badge!
Registration will end 15 min before the slotted times for each event.
The times for each event is as follows:
Friday
Saturday
Sunday
ALL TOURNAMENT TIMES ARE SUBJECT TO CHANGE AT THE DISCRETION OF AEGIS AND YOUMACON STAFF!
Registration closes
Nov 1, 2024 4:00 PM EDT
Registration closes
Nov 1, 2024 8:00 PM EDT
Registration closes
Nov 2, 2024 12:00 PM EDT
Registration closes
Nov 2, 2024 6:00 PM EDT
Registration closes
Nov 3, 2024 9:44 AM EDT
TOURNAMENT RULES
All Settings Used Will Be the Default Settings, Unless Otherwise Noted
THE TOURNAMENT FORMAT • Tournaments will be Double Elimination • Each match will be the Best-of-3 Games, with finals and simi-finals being Best-of-5
IN-GAME SETTING • Game Timer: 90 seconds • Tournament Mode Default Options • Arena Select: Off • Interactable: On • Variations: Tournament Mode Variations
SPORTSMANSHIP POLICY having good sportsmanship is expected during competition. • All participants will be required to submit their results at the end of each match. This will include sportsmanship during that match.
If someone is exhibiting poor sportsmanship during a match, please inform a member of Tournament Staff.
• We take good sportsmanship seriously. If there are multiple reports of bad sportsmanship, we reserve the right to supervise all further matches.
• If sportsmanship continues to be an issue, you will be disqualified from further competition.
• If you are removed from the competition you will be asked to either take a seat to watch the other matches or be asked to leave the tournament area.
THE COMPETITIVE SPORTS STAFF HAS THE RIGHT TO FORFEIT A PARTICIPANT/TEAM FROM THE TOURNAMENT.
Super Smash Bros Ultimate
All tournament sets will be best of three. All Finals and Semifinals which will be best of five.
Set Procedure:
Players select their characters. Either player may elect to do Double Blind Character Selection Use Starter Stage Striking to determine the first stage The players play the first game of the set Winning player of the preceding game bans 2 stages. The losing player of the preceding game picks a stage for the next game, adhering to Stage Clause and bans. The winning player of the preceding game must announce their character selection for the next game. The losing player of the preceding game must announce their character selection for the next game. The next game is played. Repeat Steps 4 through 8 for all subsequent games until the set is complete.
Stage Agreement Clause
Players may select any LEGAL stage if they both agree on it. Players may not play on illegal stages or change the length/terms of a set. If this is violated, both players will be subject to complete disqualification from the event.
Double Blind Character Selection
Either player may request that a double blind selection occur. In this situation, a pool captain, referee or third party will be told, in secret, of each player’s character choices for the first round. Both players are to then select their first round character, with the selected person validating the character selections.
Stage Striking
Players play a best-of-1 Rock-Paper-Scissors, and the winner may choose to either strike first or strike second. Stages are stuck in a P1-P2-P2-P1 order.
Pausing and the Home Button
Pause setting is to be set to off. However, if it is not, pausing is only legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game. If the pause causes the opponent to lose their last stock, the pausing player receives a game loss. This rule also applies to controllers which cause the game to revert to the Switch home screen.
Stalling
Stalling, or intentionally making the game unplayable, is banned and at the discretion of tournament staff. Stalling includes but is not limited to becoming invisible, continuing infinites past 300%, and reaching a position that the player’s character can never be reached by the opposing character. Stalling will result in a forfeit of the game for the player that initiated the action.
Self-Destruct Moves
If a game ends with a self-destruct move, the results screen will determine the winner. If a sudden death occurs as the result of a self-destruct move, a standard sudden death play-off game applies.
Sudden Death
If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1-stock tiebreaker will be played with a 3-minute time limit on the same stage and with the same characters as the tied game. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.
Mario Kart 8 Deluxe
This will be a free for all event where groups of 4 will compete in a single grand prix with the winner moving on till the final 4 which well be top points in a best of two grand prix.
All characters and karts will be allowed for this event.
The Gran Prix will be decided between the group of players. If an agreement can not be reached, Tournament Staff will decide the Grand Prix.
The grand finals will be total points of two grand prix with the second one being the lightning cup. (the first cup will be player choice).